Real-time ray tracing is also exceedingly hardware intensive with only the most powerful gaming rigs being able to pull it off. Nvidia and AMD, the two big rivals, have proprietary technology in their high end GPUs to make the magic happen, and games are picking sides as to which they favor in marketing. It seems like some future games will go as far as restricting ray tracing to just one manufacturer, but Cyberpunk 2077 isn’t there yet - even though CD Projekt Red plastered Nvidia livery on all their marketing. As a result, today a new and updated PC system requirements table has been released, showing off the kind of hardware you need to be packing for RTX ray tracing to make Night City even more beautiful. Only RTX GPUs can handle ray tracing among Nvidia’s product line, but even they come in different categories. To be able to run the game with RT on at ultra settings, you’ll need a super beefy rig. Alongside the new specs, we also get a new video showing some behind the scenes info about the way Cyberpunk 2077’s graphics were created, as well as a bunch of footage showing off the game at its prettiest with all that ray tracing magic bouncing reflections off every surface. In a setting with so much metal and so many holographic lights, the new technology really has a chance to shine - pardon the pun. The comparison shots that showcase what the game actually looks like with RT on and off will be a better illustration of what this stuff actually means. Cyberpunk 2077 launches worldwide on the 10th of December.

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