Should EA and DICE delay Battlefield 2042?

Technically, Battlefield 2042 isn’t out yet. Back in September, the game was delayed to November 19 from its original October 22 release date due to time constraints. But, a handful of players have already had access to Battlefield 2042 since November 12. EA and DICE should have used this time to generate hype for Battlefield 2042. Instead, all that we’re hearing from early access players is their discontent and frustration. From hard crashes to server problems and the game being completely unplayable, Battlefield 2042’s launch state is right up there with Battlefield 4’s awful start back in 2013. If it’s any consolation, the bulk of the problems seem to occur on the Xbox version of Battlefield 2042, this appears to because most players are playing Battlefield 2042 on either an Xbox Series S/X or Xbox One due to a perk for Xbox Game Pass Ultimate subscribers. If Electronic Arts and DICE can’t make Battlefield 2042 work well for players in early access, who’s to say that the developers can make the game run better in just a week? s we’ve already mentioned, EA and DICE have already delayed Battlefield 2042. Not to mention, Battlefield 2042 early access players paid a premium and should get the same quality product as everyone else will on November 19. Battlefield 2042 was always going to have to fight an uphill battle at launch. It’s changed a lot from previous Battlefield titles, chief of which include a more expansive map for a higher number of players and the introduction of hero-like specialists. To make matters worse, Battlefield 2042 will have to contend with the free-to-play multiplayer component of Halo Infinite, which just launched on November 15. This isn’t to say that Battlefield 2042 is completely irredeemable. Behind all the problems and new features lies the same old Battlefield that fans have come to love over the years. It remains just as beautifully disorderly in the best way possible. Hopefully, EA and DICE can find a way to fix Battlefield 2042 before November 19. If not, then maybe the studios should just delay the game. If there’s one thing we’ve learned in recent years, it’s that it’s better to launch a complete product late than a broken game on time.

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